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The next projects for Trilobyte, Clandestiny and Uncle Henry's Playhouse, were published by Trilobyte itself. Despite the massive amount of pre-orders from vendors, sales ended up being far below the expected amount, and the game did not recover its production costs, a key factor in the company's financial downfall. The game still used MIDI for music, instead of CD audio, and the gameplay was not well received by some, with players getting angry at the puzzles and riddles they had to solve, ranging from abstract logic to anagrams. The game was released in DOS when Windows 95 had already been out for some time, and the company was flooded with callers trying to get the game to run on their machines. The 11th Hour was released in the fall of 1995, after missing its original release date by more than a year. If not for the popularity of The 7th Guest and Myst, a similarly styled adventure game, the CD-ROM would not have been as popular and would have taken longer to gain a foothold in the marketplace.
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Overall, the game proved to be a turning point in CD-ROM based technology. When the game was released, some CD-ROM manufacturers registered up to a 300 percent increase in sales for CD-ROM drives. 60,000 copies were snapped up overnight, and a bevy of requests for reorders arrived days later. The company is most famous for creating the PC game The 7th Guest, one of the first computer games for CD-ROM. They are well-known in the computer game industry for The 7th Guest and The 11th Hour games, and to a lesser extent for Clandestiny and other titles. For more information, please visit: was a computer game developer founded in December 1990 by Graeme Devine and Rob Landeros. Devine has served in lead creative roles on products for Apple, Microsoft, Ensemble Studios, id Software and Trilobyte. About GRL Games GRL Games was founded in December 2010 by industry veteran Graeme Devine. The game has been rewritten from scratch for the Mac, with new tougher AI for the puzzles, new navigation and brighter environments. Clandestiny was originally released by Devine when he was at Trilobyte in 1996 as the company's third title, following The 7th Guest and 11th Hour. The enchanting story by renowned author Jahanna N. Solve "wee" rascally riddles and persnickety puzzles to learn the fate of this dimwitted clan! Three levels of difficulty pose a challenge to novices and experienced gamers alike. Join Andrew and Paula on this spooky adventure as you experience the castle's eerie rooms and hidden passageways, and encounter the angst-ridden ghosts of the family MacPhiles. "I always felt Clandestiny was the best game we made and we never really gave it a fair shake because we tried to publish it ourselves, these days the Mac App Store makes that actually possible!" There are over 40 minutes of animated story to go with the over 30 puzzles in Clandestiny. "Clandestiny is the perfect puzzle game for a family to sit down and play together," says Graeme Devine. He left his position at Apple to form a company dedicated to making the best game titles on the iOS and Mac desktop platforms.
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Clandestiny is available now at an introductory price of $9.99 through the new Mac App Store launched this month by Apple.Ī new video is available at: Devine is known for being the co-creator and programmer of the groundbreaking CD-ROM title The 7th Guest/11th Hour, and being the lead designer on id software's Quake III and Microsoft's Halo Wars. Clandestiny combines classic adventure, animated story and fun puzzles to deliver an experience that Mac owners will love. Clandestiny, a family orientated puzzle adventure game, was launched today by GRL Games, the company long time industry veteran Graeme Devine founded after leaving Apple late last year.